Computing, Information & Technology
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Welcome to Computing, Information and Technology!
The National Curriculum states that pupils should be taught to:
Key Stage 1
- Understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions.
- Create and debug simple programs
- Use logical reasoning to predict the behaviour of simple programs
- Use technology purposefully to create, organise, store, manipulate and retrieve digital content
- Recognise common uses of information technology beyond school
- Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.
Key Stage 2
- Design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.
- Use sequence, selection and repetition in programs; work with variables and various forms of input and output.
- Use logical reasoning to explain how some simple algorithms work, and to detect and correct errors in algorithms and programs.
- Understand computer networks including the internet; how they can provide multiple services, such as the worldwide web; and the opportunities they offer for communication and collaboration.
- Use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content.
- Select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information.
- Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.
Different classes will use different programs but some of the few will include: Microsoft Word, Excel, PowerPoint and Publisher; Espresso Coding and Espresso Education; Think You Know (CEOPS for kids); Textease and Paint; Scratch; Windows Movie Maker.
Useful websites to support learning at home:
Mathmagician – children play against the clock to answer questions relating to the four operations.
Topmarks – a useful website dedicated to learning across the curriculum. Expect videos, games and activities.
BBC Bitesize websites – split into the key stages and covers a range of subjects. Expect videos, quizzes and activities.
There are a range of apps on ITunes that can be downloaded onto your devices at home. These are available if you have an ITunes account and include Phonics games, Maths and English activities and various others to help with fine motor skills, development in speech and language or memory. There are several to choose from!
‘Be happy! Get appy!’
To find out more about staying safe online please visit our e-safety page.